Product & manufacturing engineer — figuring out how things actually get made, efficiently and at the right quality level.






Internal tools I've built to solve real problems — inventory tracking, part management, and workflow automation. Click any card to launch a live preview.
Click and drag to rotate. Scroll to zoom. A quick look at how I think in 3D.
High-ratio planetary gearbox with helical gears for smooth torque transfer.
Generatively designed structural bracket — 60% weight reduction with maintained load capacity.
Detailed engine block with cooling channels, cylinder bores, and fastener patterns.
Drop your own .glb or .gltf files into assets/models/ to display real CAD exports.
My job is figuring out how something is actually going to get made. That's not just design — it's process and resources: what materials, what machines, what people, and what tools (physical and software) are needed to move efficiently from intent to finished hardware.
I understand the difference between prototype and production — and more importantly, how they connect. I build with scale in mind from day one: how do we learn what we need to learn while staying production-focused, and how do we use today's resources to set up for tomorrow.
DFM, process flow, tooling strategy
Surface to shop floor, fixturing, programs
Shop workflows, labor estimates, schedules
Sourcing, coordination, facility setup
Have a project in mind or want to collaborate? I'd love to hear from you.